Can your students solve the puzzles to escape the sharks? Try this escape room game with your students today! This is a fun breakout activity that is perfect for reviewing adding and subtracting within 1,000 with your third grade students.
Three ways to play!
Digital game on Google Forms
Printable game with file folders and envelopes
Printable game with locks and boxes (or backpacks!)
Tired of spending hours creating fun and interactive lessons for your students? Look no further! I have just the game for you. This escape room will:
Save you time, because I have planned and organized it for you.
Help your students review key math standards in a fun and engaging way, since they will be solving math problems in the guise of puzzles.
Provide your students with collaborative learning and team building opportunities, because they will need to work together to finish as quickly as possible.
Give you the opportunity to reach even your most reluctant learners, because your students will be too involved in the game to realize they are even learning!
This is an interactive game where the students are timed. They are trying to escape the sharks. Students must solve a string of questions and clues, as well as decode different ciphers, to escape. Materials are provided for up to 6 different groups to play at one time.
**Versions with and without QR codes included!
You, the teacher, can decide how much time your students have to complete the task. I suggest 45 minutes, but it is up to your discretion. You can project a timer for your class, or put one somewhere for all the students to see, so they can keep track of how much time they have left to complete their task.
This is similar to a scavenger hunt where students will be moving around the room, looking for clues to unlock their envelopes (I have included riddles and suggestions on where to hide each clue). A paper is provided so students can write their work down. For many of the questions, students must have an answer that matches one on an envelope. If the answers do not match, they can’t open or “unlock” the envelope, and must rework the question.
*Everything is included, however teachers must provide their own envelopes and file folders.
I give step by step instructions on how to set up the game, including pictures! This is sure to capture the attention of your students.
For the locks and boxes version, teachers must provide their own locks and boxes (or backpacks), but I have instructions on how to set the locks to work with the game. If you decide to go with the locks and boxes version, each group will need:
Two 4-digit combination locks
One 5-letter combination lock
One padlock with a key
Four lockboxes or backpacks
I provide videos on how to use the locks with backpacks (an easier and cheaper way than boxes) and explain how to set the locks and put the game together.
I also provide links to locks I have purchased and used.
There are no reviews yet.